STRAHD

|| Main Title ||

blender

after effects


Join our group of adventurers as they try to escape the terrifying domain of Barovia. This is the intro title sequence of my Dungeons & Dragons group for our play through of the "Curse of Strahd" module. Each scene represents our individual characters. I drew inspiration from my friends' designs and their characters' backstories to create each mesh and model. This intro itself is heavily inspired by Walking Dead's "Shadows" trailer.

 

This project was a test of patience and drive. Never had I attempted to create something on this scale: a multitude of diverse objects created from the default cube, each having their own materials, textures, and effects. But I can happily say that I completed the intro, am proud of the results, and learned quite a lot along the way.

 

What started out as a fun Christmas present for my group quickly became a glimpse into what I hope to accomplish in my professional career. I want to capture my client's imaginations; take their ideas and make them into a reality. I want to continuously challenge myself and push projects into creative directions that break molds and expectations. And above all, I want to see my clients happy with the results I produce.

|| Special thanks to my D&D group for giving me the inspiration to make this. ||